Using the assets in the Fireside Props pack
This pack contains scenery and props designed to be used together to create a complete fireside scene, with variants to offer a great deal of flexibility.
Scene and example maps
Along with the overview scenes containing the mesh and material variants, the package contains a folder of example scenes to both demonstrate the object usage in situ and provide tutorials for using objects in conjunction.
All the example files are found in: Content>Fireprops>ExampleFiles
ExampleRooms
This scene features two example fireplace scenes placed in a stylised room environment, complete with lighting and post effects to show the objects in situ.
![]() |
![]() |
FireProps-FireplaceExamples
![]() |
This scene features two similar example fireplace scenes in a standard scene for quick editing and experimentation. |
FireProps-MaterialExamples
![]() |
An example scene featuring varying ages and dirt levels controlled via the material instances. |
FireProps-PositionExamples
![]() |
As detailed in the text below, this scene features a walk-through example on attaching and locating the elements that have been designed to work together. |
Prop items
Fireplaces
There are two fireplace types: a rustic stone fireplace with a wooden mantle and a more refined marble fireplace.
If you want to add a hearth recess to the stone fireplace, add the object SM_Fireplace-Recess to the scene and set its location, scale and rotation to be the same as the fireplace. To attach it to the fireplace for ease of editing later, right click on the recess object and choose the fireplace from the menu or using the eye dropper. In the menu that appears select 'None' rather than 'GrateSocket'.
Placing items in the fireplaces
To make placing items on the fireplaces easier, they each have a socket named 'GrateSocket' placed at the centre of the hearth to allow the wood burner and grate objects to be automatically located and attached.
To place objects using the sockets, just follow these steps:
- Place the fireplace in your scene in the desired location.
- Drop the item you wish to attach to the fireplace in the scene.
- Right click on the item you want to attach and highlight 'Attach to' in the menu. From here you can pick the fireplace object by name or click on the eye dropper icon and select the fireplace directly in the scene.
- A small menu should appear containing two entries: 'None' and 'GrateSocket'. Click on 'GrateSocket'. The attached item will then locate itself in the hearth.
The 'GrateSocket' has been placed to allow the following items to be located accurately:
![]() |
![]() |
![]() |
SM_AshPile |
SM_WoodBurner |
SM_Grate |
![]() |
![]() |
|
SM_Grate-Front-Iron |
SM_Grate-Front-Modern |
|
To see an example map containing an interactive guide to this process, go into the Content folder and load Fireprops>ExampleFiles>FireProps-PositionExamples
Wood burner
The wood burner consists of a main body object to be augmented by a choice of flue pipe models.
Connecting a pipe to the wood burner
To ensure that the pipe of the wood burner can fit inside the fireplace or be used when the burner is free-standing, we have provided a choice of three flue pipes to be attached to the top of the burner. They can then be adjusted as you see fit. To make attaching the pipes easy, the wood burner has a socket named 'PipeSocket' placed at the top of the burner to allow the pipes to be automatically located and attached.
To place pipes using the socket, just follow these steps:
- Place the wood burner in your scene in the desired location.
- Drop the pipe you wish to attach to the burner in the scene.
- Right click on the item you want to attach and highlight 'Attach to' in the menu. From here you can pick the wood burner object by name or click on the eye dropper icon and select the burner directly in the scene.
- A small menu should appear containing two entries: 'None' and 'PipeSocket'. Click on 'PipeSocket'. The attached pipe will then locate itself on top of the burner.
The following choice of pipes is available:
![]() |
![]() |
![]() |
SM_WoodBurner_Flue_A |
SM_WoodBurner_Flue_B |
SM_WoodBurner_Flue_C |
To see an example map containing an interactive guide to this process, go into the Content folder and load Fireprops>ExampleFiles>FireProps-PositionExamples
Iron grate
If you want a real open fire in your scene, this iron grate will sit at the centre of the hearth to hold the logs and your choice of fire effects.
Iron grate front
When making an open fire, this front piece (commonly called a 'fret') is a safety guard to stop coal or logs falling out of the grate.
Modern grate front
For more modern scenes, this is a more minimal fret design with a metallic finish.
Coal and log bucket
Add fuel to your scene stored in this period-style scuttle.
Fire tools
A set of metal fire irons to add detail to your fireside scene.
Ash pile
Make your fireplace look well-used by adding this pile of ashes.
Logs
Fireplaces and stoves need wood to burn!
No comments:
New comments are not allowed.